10.08.2019

Counter Strike Source News

Counter Strike Source News 5,3/10 6071 votes

In my younger and even more vulnerable yrs, I invested a lot of period getting shot in the head in Counter-Strike: Source. While there were many factors working against me - my age, my characteristic lack of déxterity, my (for thé time) toaster-level Personal computer, and my bárgain-bin 200 DPI Dell laser beam mouse - I under no circumstances allow these drawbacks stop me from padding some lucky participant's T/D ratio with my ill-fated Macintosh-10 rushes. When I would search through the list of servers for players of a identical skill level, I would arrive across a panopIy of fan-madé mods and road directions designed to provide a respite from the endless dual mill of dedust ánd csoffice, and l would sometimes get the dive and sully my dad's hard-drivé with these bizarre masterpieces.Of these offerings, the almost all consistently-populated servers were continually devoted to the action of 'browsing,' a truth that boggIed my pre-téen thoughts. When I would link, I would find lengthy, sloped ramps to no place, curling and twisting through clear room towards an unfamiliar location. While my opponents appeared to slip across the slope with convenience, I would hurtIe into the ábyss every individual period. No issue how loudly l pIeaded with my fellow surfers to clarify the trick, they would hurI obscenities at mé and tell me to make use of N10 to set up parachute - a switch which would, in fact, abort the video game.

Counter-Strike Source is a CS news, downloads, community, clans, and forums site. Find information on CS 1.6, CS:Source, Half-Life, Half-Life 2, Steam, the Source. Counter-Strike: Source uses the highly-anticipated Source Engine to remake the original Counter-Strike. The game is available through Valve's Steam downloading service and will be distributed with. News for Counter-Strike: Source (CS:S) Browsing history matches: Login Login. Become a member today and start sharing your creations!

(To become fair, it was pretty funny the initial time.) Later in lifetime, I eventually figured out that keeping a movement key against the incline allowed you to stick to the route, and I accepted browsing and other like 'trickjumping' as a fun palate-cleanser at the end of a long night time of video gaming.Charlie 'Mariowned' Joyce is usually the obvious creator of the first surf chart for Counter-Striké 1.6. Joyce confided this in where individuals exposed their 'most significant achievement' that they can't provide up in normal conversation, and he has been instantly mobbed by supporters of his function, and browsing in general. 'It was pretty overpowering,' he tells me. 'I thought I'd simply get a few of people stating, 'hey, I keep in mind surfing, that's cool.' Or probably, best-case scenario, reconnecting with an previous pal.

But it had been way, method even more than that.' Kakillbox - picture credit: YouTuber Lakitoo.Back in 2004, Joyce had been just another teenage aggressive CS junkie, playing around with Valve Sludge hammer, the level editor for Half-Life'beds Goldsource motor, and slapping jointly routes for his close friends to play around in.

He made a chart he christened 'kakiIlbox,' where he ánd his friends would jump close to and chase each some other on skateboards, knifing each various other in the title of brainless enjoyment. As Joyce rémembers it, there was a cul-de-sac with three homes near the bottom level of the map with machiné-guns on théir roofing. During one particularly violent session, Joyce occurred to glide off the roofing of one of the homes to his dying, almost sticking to one of CS's i9000 notoriously finicky ladders in the process. After he lastly managed to create the jump, he sensed that such a glide might turn out to be a fun divérsion in its own right, so he opened up the manager, grabbed that roof and changed it into its personal prefab, therefore that he might create it the central function of a fresh map, which he eventually titled 'surfthe-gap'.' By the specifications of surfing today, it really doesn't appearance like very much,' he states, having a laugh. 'It'h just a ramp dangling out in the surroundings, and we would try out to launch to this small platform, where there was a switch that would strike up the degree. It was the very first surfing map, but we would mostly just shoot at each additional, attempting to obtain to that system, for hrs at a time.'

I wanted to throw out the suggestion of getting an Attack Speed Calculator up and running. IAS is much more complicated than the other Breakpoints, so it's not really possible to present it in a table format like has been done on the wiki page for FBR, FCR, and FHR.However, it's also an incredibly important stat to know in order to gear your character to the fullest. Attack speed calculator Hello SPF, it has been a long time since I have stopped by and said hi. While I was around alot in the past, I never posted much, so I do not except anyone to really remember me, but since my department has been layed off, I have had alot of free time on my hands =P. Diablo II LoD Attack/Casting Speed Calculator Q & A. Q: What does this calculator do? It calculates your character's attack/casting speed under various conditions. The program looks like this: Note: above screen shots were made from an earlier version, the program is being modified and improved frequently, your version may look slightly different. D2 attack speed calc. Attack Speed Bonus% Attack Time Consumption frames per attack. The first link, TitanSeal's Attack Speed Calculator, it the most up to date and comprehensive.To the best of my knowledge, the only reason to use the second is for Strafe's bugged breakpoints (which TitanSeal omitted, either for simplicity's sake or due to misunderstanding the bug).

:: surfthe-gap - picture credit: YouTuber Lakitóo.As Joyce ánd his close friends exhausted of the rote simplicity of 'the distance,' he began pumping out more of these creations, all revolving around this ramp he happened to develop. These integrated 'Xmas, 'Egypt,' and 'Ninjá'. But whiIe his small team of CS supporters couldn't obtain enough of trying to get around these difficult mountains, they were getting a tough time persuading the uninitiated it had been worth learning.' We had been trying actually hard to get the neighborhood going in those early times,' Joyce states. 'My buddy Arcade and l, we would depart our computers on overnight to maintain the dedicated servers operating - we never ever had expert computers. We desired everybody to attempt it. But at first, individuals would just join and they wouldn't end up being capable to do it, so they would just flame us and detach.

There had been a great deal of pushback, since nobody knew what browsing even was. A lot of those people didn't even understand what bunnyhopping has been at that stage. Remember, this had been before YouTube, so this had been purely phrase of mouth, expecting that we would obtain some retention on the machine.' As the nascent community began to gain steam, Joyce and his buddies figured out around the release of 'Egypt' that a machine setting called 'airaccelerate' acquired a outstanding impact on the pIayability of the even more ambitious agreements he has been putting collectively. While Egypt 'nearly wasn'capital t enjoyment' on the default environment of 10 - most of the problem emerged in merely remaining on the architecture - when they crankéd it to 100, suddenly it had been far much easier to daring the figure.

'I believe that't really what kickstarted the surfing local community,' Joyce states. 'The possibilities became so much better then.' Surfegypt - image credit: YouTuber Lakitoo.When Joyce came into university around 2008, with the subculture of browsing completely ingrained across a range of video games, including the break hit Team Fortress 2, he began to slowly stage out of browsing as a pastime.

As his small music group of surfers began to move aside, and a different community started to usurp the one he helped develop, he simply no longer sensed delightful in the picture, and he focused even more on his research. Though he would regularly check on the reputation of browsing among the numerous Counter-Strikes, when he posted on Reddit, he had been utterly shocked at how many messages poured in from strangers eager to exhibit their appreciation.

'I obtained people informing me that surfing assisted them loosen up, that browsing assisted them through rough situations in their lives,' he says. 'I actually had a several people tell me that they were suicidal, and browsing assisted them calm down. I get emotional just talking about it, l couldn't think it.'

The one issue Joyce did anticipate upon publishing publicly about it was pushback from people who didn't believe his promises: after all, this is the web. However, besides a few of pedants who stage out that 'moving' gamemodes date back to at minimum Tremble 2, the surfing community provides been instead receptive to his come back.

'I've by no means played Quake 2,' he says. 'If you move back to the first 3D Frames per second, you can probably glide on an incline. I didn't also invent slipping in CS. I developed dedicated maps for what we coined 'browsing.'

Thát's it, thát's my share.' Even more than anything, Joyce offers stark assistance for aspiring performers and mappers out presently there: create certain to consider credit score for your work. As he begins a career in, in progress of attempting to achieve his long-held objective of breaking up in as á mapper and level developer in the games industry, he seems lucky people have confidence in in the tiny bridal party he gave himself in his function - a logo in his, a 'made by Mario' message in a readme document. (There are usually sources that corroborate Joyce't claims, like a removed that referrals a from 2011.) 'I've constantly wanted to build a local community, a secure spot for people who are usually coping with difficult shit in their lifestyles,' he states. 'To appreciate I got started that 15 decades back and didn't also understand it.

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That was a great deal to consider in.'

In my younger and even more vulnerable decades, I invested a lot of period getting shot in the head in Counter-Strike: Supply. While there were many aspects functioning against me - my age group, my quality absence of déxterity, my (for thé period) toaster-level Personal computer, and my bárgain-bin 200 DPI Dell laser mouse - I in no way let these drawbacks cease me from cushioning some fortunate player's T/D percentage with my ill-fated MAC-10 rushes. When I would research through the checklist of servers for players of a identical skill degree, I would come across a panopIy of fan-madé mods and routes meant to offer a respite from the endless dual grind of dedust ánd csoffice, and l would sometimes consider the jump and sully my father's hard-drivé with these outrageous masterpieces.Of these solutions, the most consistently-populated servers were continually dedicated to the take action of 'browsing,' a fact that boggIed my pre-téen thoughts. When I would link, I would find lengthy, sloped ramps to no place, styling and twisting through bare space towards an unknown location.

While my competitors seemed to slip across the incline with convenience, I would hurtIe into the ábyss every one time. No matter how loudly l pIeaded with my guy surfers to explain the trick, they would hurI obscenities at mé and inform me to make use of Y10 to deploy parachute - a switch which would, in fact, abort the sport. (To become fair, it had been pretty funny the very first time.) Later in existence, I eventually thought out that holding a movement key against the incline permitted you to stay to the path, and I accepted browsing and additional like 'trickjumping' as a enjoyment palate-cleanser at the end of a long evening of gaming.Charlie 'Mariowned' Joyce is definitely the apparent creator of the 1st surf chart for Counter-Striké 1.6.

Joyce confided this in where people revealed their 'best achievement' that they can't bring up in regular discussion, and he was immediately mobbed by supporters of his work, and browsing in general. 'It had been pretty overpowering,' he tells me. 'I believed I'd simply obtain a few of people saying, 'hey, I remember browsing, that's awesome.' Or probably, best-case scenario, reconnecting with an previous friend.

But it has been way, way more than that.' Up-dates for Counter-Strike: Source, Day of Beat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Foundation have long been released. The updates will become applied immediately when you reboot the game.

The main adjustments include:. Set physics not working at the right tickrate when specifying non-standard -tickrate options on the order line. Set viewing demonstrations recorded at a nón-standard tickrate causing the following listen server hosted to become at that tickrate. Various protection and balance improvements. Up to date localization documents. Up-dates for Counter-Strike: Resource, Time of Defeat: Supply, Half-Life Deathmatch: Supply, Half-Life 2: Deathmatch, and the Source SDK 2013 Bottom have become launched.

The up-dates will end up being applied automatically when you restart the sport. The main modifications include:.

Improved Steam Voice support. Taken out svusesteamvoice convar. An update for Counter-Strike: Supply, Day of Defeat: Supply, Half-Life Deathmatch: Resource, Half-Life 2: Deathmatch, and the Source SDK 2013 Base has happen to be made accessible.Important be aware for SDK mod authors: This revise replaces the present main department of the SDK 2013 Bottom with what has been earlier the 'betatest' department. The previous SDK 2013 launch branch mainly because properly as the out-of-date 'forthcoming' department are right now accessible for a short time as 'earlier' and 'previousupcoming' respectively.The major adjustments include:. Set potential protection problems (thanks a lot to Justin Gary the gadget guy.

(aka sigsegv), NathanieI Theis, Simon PinfoId for these reports). Fixed a case where changelevel2 would printing a map not discovered mistake and fail to perform in SDK2013 mods. Set an exploit that could be utilized to drive dedicated machines.

A necessary up-date for Counter-Strike: Source, Day of Beat: Source, Half-Life Deathmatch: Supply, Half-Life 2: Deathmatch, simply because well as the Supply SDK Bottom 2013 beta department has long been made available.